This is because all the setups were found and tweaked at different times, so they could have been adjusted in different ways. Later in the calculations there will also be other constraints for stat values, which will be covered below. The solution to this ILP tells us that the maximum Speed achievable under these conditions is still 30, which doesn't help. Gain another 20 levels wearing Kaiser Helm, Venetia Shield, Minerva's Plate, and Barette. The EXP needed for max level is 9,696,668. Since there will be unavoidable experience from forced battles, there will always be someone who must absorb the experience and sacrifice some of his/her stats in the process. I think the max hp with the hp+ x% abilities is Steiner at like high 6000 or low 7000. This guide is published on letao.is-a-geek.net for the sole purpose of private, personal use. Finally, three consecutive forced battles in Pandemonium will give you 26376 Exp a piece. Repeating the same kind of calculations will eventually exhaust all remaining possibilities. There are 5 core paths mentioned in Atomos199's guide. The optimal stats for the combined approach without final equipment that each character can achieve, if they don't absorb any forced experience, are: Quina gets the same stats for every orientation, because any change to his/her Str or Mag will cause Spd to decrease. When adding forced experience into the calculations, we need to introduce additional variables to represent equipment used during those battles. Please remember other guides and the message board on GameFaqs are also excellent places to get help. This is often called a "combined stats" approach. You must avoid gaining levels in the forced battle against Plant Spiders by making sure only two of them are in the enemy party, and their experience is divided among all four of your party members for 11 Exp each. MagEqBonus >= 890 The max level cap in Final Fantasy 7 Remake is probably not going to be reached by many players, but that doesn't mean you don't want to know what it is. LvUps can go as high as 98 (or 196 for Eiko if you use the Eiko/Marcus glitch) by having all your characters join your party at level 1. Also shown are the characters who can equip each item (in this order: Zidane, Dagger, Vivi, Steiner, Freya, Quina, Eiko, Amarant, Marcus), and whether each is available when you fight Tantarian and in Pandemonium. This factor addresses whether temporary stat bonuses granted by final equipment should be considered in the calculations. For Abadon, Steiner loses one primary plus one secondary stat point, more than anyone else. Back in the day though I did the old limit glove trick to hit like 40-60 before Disc 1 was over and just stomp the yard, but now I know that the weapons and gear I think effect yours stats when leveling. There are 5 core paths mentioned in Atomos199's guide. Each character has a hard-coded set of "base" values that determine his/her initial stats at level 1: The effective stats of a character are determined by those initial values, plus any increases from levels gained and equipment used. Points added to EqBonus accumulate through level-ups and are never taken away. If this could allow Spd to increase by 2 or more, then that would give a better solution. For example, let's say Amarant was at level 10 when he first joined your party. Both Dagger and Quina require the Holy Miter in their Pandemonium setups, but only one copy is available at that time. Final Fantasy XV ; Mods ; Miscellaneous ; Mobs stats multiplier - Unlock LVL and HP Cap - Limit Max Consumables - EXP Multiplier ; Mobs stats multiplier - Unlock LVL and HP Cap - Limit Max Consumables - EXP Multiplier. We have some archived here; more can be found at Gameshark.com. I'll do my best to reply to questions within 2-3 days. / (98! It's clearly optimal to have Dagger defeat Shell Dragon and Freya defeat Amdusias since they don't lead to any stat loss. It is sound, meaning any valid solution for the combined approach must achieve at least this lower bound. That's already much more than a person can handle. SprEqBonus >= 510 He has a program which has determined the optimal possible equipment-leveling combinations for each character. On the other hand, this will leave your characters' perfect stats entirely dependent on their final equipment. For example, if the calculator returns a solution that requires a hard-to-find item in Pandemonium, I could have chosen to find a different solution which doesn't need that item. In the sections below, whenever I say "solve the ILP", it means pass the problem onto GLPK, let it crunch all the numbers, and retrieve its solution. This guide will help you achieve the highest possible combination of Speed, Strength, Magic, and Spirit for all your characters. Want to get to the max level cap in Final Fantasy XIV? In reality, we only need SprEqBonus = 510 to raise her Spirit to exactly 50, and can allow the remaining points to go into other stats. The tweaked solutions would be presented in the guide, while the calculator has no way of offering those solutions automatically. Sphere Types In most cases, whoever gains those levels will also lose a few points from his/her perfect stats. Since the supply of Magic Stones for each character is limited, and each ability has a different cost of Magic Stones, the support abilities can never be equipped all at once. Mathematicians have devoted a considerable amount of research on solving optimization problems because of their practical applications. x_magicracket + x_stardustrod = 98 Please refer to his guide if you want a more thorough explanation. From this, we can derive yet another constraint concerning the optimization of Magic: Now that we have both Spirit and Magic fixed, Strength comes next. Ordered approach, without final equipment, Combined approach, without final equipment, Ordered approach, with recommended final equipment, Combined approach, with recommended final equipment, http://letao.is-a-geek.net/ff9stats/ff9stats.zip. Both Dagger and Quina require the Holy Miter in their Pandemonium setups, but only one copy is available at that time. Endorsements. It may not be placed on any other web site or otherwise be distributed publicly without explicit advance written permission from the author. 3.10: Changed calculations for balanced Quina to prioritize balance of Str and Mag over Spd. The number of bonus points to her Magic can be calculated as: MagEqBonus = 2 x_magicracket + x_holymiter + 2 x_magicarmlet + 2 x_minervasplate + x_robeoflords + x_barette + 2 x_cachusha + 2 x_darkmatter + x_glassbuckle + 2 x_pearlrouge + 3 x_ribbon. It reportedly takes about 150 hours of non-stop battles to take full advantage of this glitch (i.e. x_bandana + x_greenberet + x_holymiter = 98 LvUps = 9 + 14 = 23 x_magicarmlet + x_nkaiarmlet + x_powerwrist = 98 Final Fantasy XV Windows Edition has finally released on PC, and the Royal Edition has also arrived on PS4 and Xbox One. Most of the best stat-boosting gear only becomes available very late in the game, so you must save as many level-ups as possible until then in order to take full advantage of them. He/she is a mixed physical attacker and Blue Magic user, although damage from his/her physical attacks is extremely random and damage from Blue Magic is rarely determined by the Magic stat. Each character has a fixed amount of hp growth per level up and can't be changed (although I don't know if hp +x% changes your growth as well or not). The exceptions are three: all characters can bring Spirit to its hard cap of 50, Zidane's Speed can reach 50, and Eiko can reach some maxima if the player exploits the glitch whereby Marcus' levels-up increase her stats (although this glitch isn't possible to exploit in a E2PG due to time constraints). Thanks to Atomos199, creator of the Excalibur II Perfect Game guide that inspired all of this! This type of problem is generally difficult to solve due to the enormous number of possible combinations, as you would know if you ever tried solving it by hand. Finally, to maximize EqBonus, your characters must have the best stat-raising equipment with every level they gain. Gain 4 more levels wearing Kaiser Helm, Dragon Wrist, Minerva's Plate, and Pearl Rouge. Someone want to get max level2. 3.00: Updated setups to include Robe of Lords for Pandemonium in speed runs, added balanced Quina setups, reorganized and edited most of the content again, improved the calculator, 2.00: Reorganized and edited most of the content, improved some paths, added setups for Eiko with Marcus glitch, added math section, added reference to online calculator, linked to external setup pages, added downloadable calculator package, and made other minor corrections. Can Steiner get better stats by using Defender in Pandemonium. The only real choices are whether you want to exchange two points of Freya's Magic to defeat Tantarian, and whether you want to have Quina in a balanced stat orientation. For example, even though Strength and Magic can theoretically grow to 99, it's not possible to reach those values in normal gameplay no matter how much effort you put into it. Again the answer is no - having only 890 is already sufficient, and the extra 18 points are simply rounded away. This adds up to a total bonus of 5*9 = 45, which we add to SprBonus, giving him a new SprBonus of 89 at Level 50. He has made this program available to run through his website . At least one of your characters will inevitably gain levels during forced battles with Tantarian or with Amdusias, Abadon, and Shell Dragon in Pandemonium. Many of the game's best gear, such as Robe of Lords, Ribbon, and Protect Ring, provide a bonus to Spirit. 5.2. For example, the one for Dagger's Spirit, with known quantities plugged in: Spr = SprBase + [Lv * 3 / 20] + [(LvUps + SprEqBonus) / 32] + SprEqCurr     = 31 + [(1274 + 98) / 32] + 0 Do this by putting everyone else in KO status before the battle ends. This table lists all equipment that gives bonus points to at least one stat. Its only effect is to limit the theoretical max that a stat can reach. Your name or alias will be listed in the "Credits and thanks" section below if any part of this guide is updated based on your input. Terms enclosed in [square brackets] are rounded down to the nearest whole number before they are added to the result. You train him to level 19 (+9 LvUps) wearing only the Bandana (+1 Spr), followed by more training until level 33 (+14 LvUps) wearing only the Glass buckle (+2 Spr). This is the approach taken by the calculator. Every time your character gains a level, a number of points equal to EqCurr at the time is added to EqBonus. The same goes for any hat, wristlet, amor or accessory equiped that boosts one of these stats. Strength is the primary stat for Zidane, Steiner, Freya, and Amarant. Final equipment is the set of gear that you plan to equip after your characters have reached level 99. No character should absorb any experience points before you can obtain all the necessary equipment, unless there's no way to avoid it. Additionally, his guide on the subject of "perfect stats" details the mathematics, the philosophy, and the how-to of optimizing character growth in Final Fantasy IX. There are tons and tons of commpletely different combinations that perform different results. I highly recommend Atomos199's Excalibur II Perfect Game Guide to help you through the game without gaining levels plus practically anything else you might want to accomplish along the way. Thanks to KADFC for his Max Stats Guide, and especially Terence for discovering the formulas that govern stat growth! Since it is not possible to change equipment mid-battle, the variables will represent whether the equipment is used during the forced battle, not the number of levels. 6.3. As stated before, the central idea for the calculator is to encode the problem of optimizing stats into a series of ILPs. To achieve perfect stats, you'll need to follow these basic steps: FF9's stat system forces you to make tradeoffs between the four stat attributes and other achievements. Thanks to Vizuino for spotting the errors. None of these tweaks affects setups or strategies in this guide. The reason has to do with the fact that characters at lower levels take fewer Exp to level up. Looking for the Perfect Stats calculator? Defender is available in Bran Bal which technically comes before Pandemonium, but Steiner and Dagger leave the party right before you enter the village and you'll never get a chance to equip the sword before the forced battles. Thanks to aladore384, AtmaChild, camdad04, Cheezeman3000, genkaku666, Non Applicable, scprestige21, SoftReset, Vir27, Vizuino, and many others who participated on the GameFaqs discussion board, for their input, suggestions, support, and contributions to the Excalibur II Perfect Game. One cannot pursue a perfect game without coming to some decision on these questions. Now with the value of Spirit settled, the next priority is Magic. A detailed breakdown of the statistics and upgrade information for the Gladius weapon in Final Fantasy XIII (FF13, FFXIII, PlayStation 3, PS3, Xbox 360), including information on how to obtain or create it This branch is therefore worth exploring further by trying different values of Str and Spd while keeping Mag at 88. Speed is ranked last because it has practically no effect due to how the game's ATB system behaves. Why don't the guide and the calculator give the same setups. Lv = 33 Combinatorial optimization and linear programs. The best ways to distribute forced experience in this case are: 4.2. StrEqBonus >= 90 3.13: Fixed equipment available for Marcus. More specifically, a linear program is a mathematical program where all constraints are linear equations or inequalities, and the objective function is a linear combination of the variables. Similarly, setting Mag to 87 or 86 will yield even better results. Niveau ; Gils; Mog Poste (0 nouveau message) Messages site : Messages froum : Lignes Chat box : Mon profil; Mon inventaire; Déconnexion; Afficher/masquer mes informations. Can multiple characters split forced experience from a battle. If Spr or Spd become greater than 50, they will be adjusted down to 50. Here is where you'll find listings of optimal stats for every character and every choice described above. 3.0. The only way to permanently increase your characters' stats is by leveling up while wearing stat-boosting equipment. Section 3 of this guide will help you make your choices and form your personal path. 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